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Road Material

I wanted to brush off some personal work of an old pavement material I had been tinkering with over the last year. I added a cracked variation to break up the tiling in spots, hooked it up to a spline object, and created a simple setting with another landscape material and some grass cards I had created in Substance Designer.

The material can be adjusted to change the color, shape, or location of the paint on the road, the size and depth of the cracks, the dark wear and tear marks on the pavement, and more.

Road material set up in engine with damage vertex painted on.

Road material set up in engine with damage vertex painted on.

Road material set up in engine with damage vertex painted on.

Road material set up in engine with damage vertex painted on.

Road material set up in engine with damage vertex painted on.

Road material set up in engine with damage vertex painted on.

Renders of some of the materials created for the scene - clean and damaged track materail and landscape dirt.

Renders of some of the materials created for the scene - clean and damaged track materail and landscape dirt.

Asphalt Material Textures

Asphalt Material Textures