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Uploading some of my older substance projects that I recently started polishing again. I learned a lot about tweaking a completed material inside Unreal Engine for this one.

Unreal Engine screenshot.

Unreal Engine screenshot.

High-res render of one of the substance's variations.

High-res render of one of the substance's variations.

High-res render of one of the substance's variations.

High-res render of one of the substance's variations.

High-res render of one of the substance's variations.

High-res render of one of the substance's variations.