This is a set of stylized wooden materials that I created in Substance Designer for a personal project of mine. I am going for a primarily stylized look that will add to the warm and whimsical mood of a fantasy tavern scene. These materials are used to fill the walls and floors of the interior areas of the tavern. They are set up for vertex painting which has given me plenty of variation in the scene so far.
Vertex painting a section of the floor with a rougher version of the floorboards, and a dirt material.
I ended up using one of the wood materials from this project to create a quick trim sheet that I used to texture the furniture. I baked out some lighting and base details for the furniture and blended it with the trim sheet.